Ready Player One LittleBigPlanet 3 Trailer
I worked at a job that was sort of mindless and required me to be alone for many hours straight, so I was craving anything to keep my mind occupied. At first, I was listening to podcasts, but eventually I decided to give an audiobook a try. My first audiobook I ever listened to was Ready Player One by Ernest Cline. The audiobook was narrated by Wil Wheaton, who I mostly remembered from the show Star Trek: The Next Generation. He did a really good job at narrating and acting, and the writing by Ernest Cline was very entertaining as well.
The book has a few odd writing decisions in the plot, but I thought the overall premise of the book was insanely good. The book was written back in 2011, which was well before the virtual reality trend started taking shape in real life. Palmer Luckey, the creator of the Oculus Rift virtual reality headset, supposedly drew his inspiration from Ready Player One.
I mainly found interest in virtual reality because of Palmer Luckey and his initial Kickstarter campaign to launch the first Oculus Rift development kit. When I spotted the audiobook for Ready Player One and read the description, I instantly knew what I wanted to listen to first.
A few years later, my wife and my daughter were both interested in the audiobook after seeing the recent movie trailer, and who could blame them? The movie trailer made me geek out the second I saw the DeLorean from Back to the Future appear. I can already tell that the movie won’t be 100% identical to the book, but that could be a good thing, since there are a few story elements that I felt could have been a little better.
Since I was a fan of the book and was very impressed by the movie trailer, I thought it would be fun to do a remake of the movie trailer in LittleBigPlanet 3. I am very comfortable with the create tools in that game, so I figured it would be a piece of cake to compose all of the scenes and stitch them together in a video editor. My main goal was to reproduce everything scene-by-scene and synchronize it with the audio as closely as possible.
The process wasn’t as easy as I thought, since there were so many awesome things being thrown at you left and right. There were visuals that would only be seen for a few seconds, but would take hours to design. I ended up sitting down at my PlayStation 4 for countless hours trying to design everything. Luckily, there were a few assets that I already previously created in other LittleBigPlanet levels, such as the Back to the Future DeLorean. I figured since I already had the main attraction made, the rest would be cake.
I was constantly going back and forth between my pc and my PS4, mainly because I had to use my pc for doing video editing and studying the movie trailer closely. I found an awesome workaround for using my PS4 and pc at the same time though, which was the Remote Play application for pc. I own a PS4 Pro, which supports 1080p streaming to my Windows 10 pc. I was able to use my PS4 in a window on my pc and use my video editing software at the same time. Since the PS4 can record video directly onto the system, I didn’t have to worry about using a capture card. I just recorded a ton of “b-roll” footage on the PS4 and used my video editor on the pc to fit everything together like a puzzle.
I actually had a lot of fun working on this, and I hope to do something similar again in the future. Some people have asked me to turn this into an actual playable game, but I am still on the fence about that. When the movie gets released I might think more about it, but until then, I hope you like the video!